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This project gave me a different perspective on the design process’ elasticity. 24 Hours is not enough time to design something as fully and comprehensively as our stakeholders or devs might need, but a blitz like this can be very useful for exploring avenues and coming back with design directions to explore further.
Proper pacing, timing, and budgeting for potential errors all contribute heavily to a productive team.
I enjoy working with a plan and a schedule, even loose ones. They keeps me honest and help me to check-in with my team and makes sure we’re all on the same page.
Good design work is about having a plan, but staying flexible, doing the right work at the right time, and taking notes along the way.

